WHAT’S LIFE – Death Education Board Game Teaching Kit
人生棋路

MAN Hoi Yan
文凱欣

BA (Hons) in Product Design

As a Product Design major, I am driven by a passion for creating impactful, tangible solutions. Utilizing a systematic design process, I focus on executing projects that transform abstract concepts into practical, high-quality products. My approach emphasizes achieving a seamless balance between aesthetics, user functionality, and manufacturability. Guided by a hands-on mindset and a meticulous eye for detail, I dedicate myself to optimizing structural elements and solving real-world design challenges. I am eager to bring my creative insights to innovative product design opportunities and continue growing within the industry.

WHAT’S LIFE is a life-and-death education board game designed specifically for children and adolescents. In today’s society, topics about life, death, and emotional well-being are often avoided. Traditional theoretical teaching rarely helps children grasp the essence of life.

Through an experiential approach, the game uses chessboard progression and interactive cards to simulate life’s opportunities, hardships, triumps, losses, and partings. Without didactic preaching, it empowers players to think independently and experience the consequences of their choices. Blending education with enjoyment, WHAT’S LIFE guides children understand emotions, cherish life, and cultivate a resilient mindset to face challenges with positivity.

《人生棋路》是一款專為少年兒童設計的生死教育桌遊。有鑑於現今社會對於生死、心理情緒相關話題多有避諱,而傳統教學模式偏重理論講解,難以令孩童真切感悟生命本質。
本產品秉持從體驗中感悟的設計理念,透過棋局推演與卡牌互動,模擬人生中的機遇、磨難、得失與離別。全程摒棄生硬說教,讓使用者在遊玩過程中獨立思考,切身體會不同選擇帶來的影響。
遊戲寓教於樂,引導孩子正確認知自身情緒,進而懂得敬畏與珍惜生命,逐步塑造成熟健全的心態,以積極從容的態度,面對成長道路上的各種考驗與經歷。

Tutor: Mr. Andy LAI